Austin, TX
ICVFX & XR with Camera Tracking
Camera tracking can be utilized when capturing visual effects in camera or when applied in post. Integrate 3D development on an LED volume or use them as a live comp and apply them in post-production for flexibility.
The examples below were completely produced and filmed in our studios.
Stephen Mills' POE
A TALE OF MADNESS
Mastering The Volume: Episode II
The Mansion
Custom Media
& Motion Graphics
Virtigo creates plates and animations for productions that may not need camera tracking. This solution works great for products, interviews, and communications.
Agency: Door No. 3
Production Company: The Bear
Virtual Production & Unreal Engine Development: Virtigo Pictures
Client: Mahlkonig
Production Company: Canyon House Films
Virtual Production & MoGraph: Virtigo Pictures
Client: YMH Studios
Production Company: John John Productions
Virtual Production & MoGraph: Virtigo Pictures
Client: Virtigo Pictures
Production Company: Virtigo Pictures
Virtual Production & XR: Virtigo Pictures
Plates & Stock Footage
Using custom plates or pre-produced stock imagery or footage as background is a simple and effective virtual solution. Our studios provide an intimate and professional space for interviews, live streams, keynote presentations, and creative solutions for music videos and small businesses.
Credits
Stephen Mills' POE / A TALE OF MADNESS
Virtual Production, Volume Stage & Unreal Engine Development: Virtigo Pictures
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Executive Producer, Stephen Mills
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Directed, Produced & Edited by Paul Michael Bloodgood
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Virtual Art Department, Direction of Photography, Motion Control, Camera Tracking, Cinematic Development, Color Grading & VFX by Virtigo Pictures
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"Poe," "Madeline Usher" & "Death" Costumes by Margaret Mitchell
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Hair & Makeup by Wendy Sanders
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Set Decoration by Valerie Sadorra & Paul Michael Bloodgood
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Dancers: "Poe" - Paul Martin, "Raven" - Ian J. Bethany "Madeline Usher" - Vivien Farrell, "Death" - Edward Carr
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Music, Graham Reynolds
Mastering The Volume: Episode II
Virtual Production, Volume Stage & Unreal Engine Development: Virtigo Pictures
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Cast:
Hunter Bartley, Justin Kirchhoff, Brayden Bartley, Brittaney Ortiz, Kristina Smith, Sam Holmes, Wayne Kirchhoff, Keller Davis, Megan Perkins, Alex Hill -
Crew:
Justin Kirchhoff: Director, Director of Photography, Motion Control Operator, VFX Artist, Editor, Colorist — Kristina Smith, Producer, Virtual Production Supervisor, Art Department, Designer, Editor — Hunter Bartley, Writer, Virtual Production Stage Operator, Unreal Engine Developer, Photoscans, Editor — Brittaney Ortiz: Art Department, Wardrobe, Unreal Engine Development, Photoscans.
The Mansion
Virtual Production, Volume Stage, Unreal Engine Development: Virtigo Pictures
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Cast:
Bartender: Shaun Icorn, Violin: Benjamin Alan Levy -
Crew:
Writer/Director/Editor: Corey Crumpacker, DP: Mike Kozlenko, Production Designer: Koda Fett, 1AC: Ari Morales, Gaffer: Joe Failla, Swing: @Alexledp & @mouergo4mouer, PA/Swing: Jake Gum, HMU: Pati Currie, BTS: Noah lhomi